World Off-Road Championship Season 2 Round 6 - 12/14th June
Jun 11, 2016 9:24:33 GMT
agrajag likes this
Post by jamiejohnward on Jun 11, 2016 9:24:33 GMT
GCCC brings you its very own World Off-Road Championship.
2 hours of crew member submitted off-road and rally inspired races.
Providing a best lap time tournament each season for those who want the challenge.
There are eight rounds per season with each round consisting of 12 stages.
A special Creator Final follows with the seasons top voted tracks,
plus a bonus showcase playlist by theicide
Event Time
This Round: 12th/14th June 2016
Add the hosts on PSN and join the party portal "GCCC Offroad Rally Event Portal"
Crew Lobby opens at 2:30pm BST (Sundays) 6pm PDT (Tuesdays)
Event Format
12 races across 2 playlists, with a 10 minute break between.
Each event should last around 2 hours.
Points are awarded based on your best lap time and not your finishing position.
Forum voting will be used for the best tracks of the round.
The best 3 tracks from each round go through to the Creator Finals.
The winning driver and creator are crowned at the end of each season.
Creator Finals
Each of the eight rounds will have a forum poll to pick your 4 favourite tracks.
The top 3 each week after voting will automatically go through to the next round playlist.
In the event of a tie for third place - both third and fourth will go through.
Event Rules
Please follow all GCCC Rules and etiquette.
No Crew lobby killing of any type.
No glitched/invisible clothing during playlists.
Please only vote if you have attended the event.
Points System
Please only vote if you have attended the event.
Points System
If you would like your points registered throughout the season,
There are also new vehicle restrictions in place.
Using blacklisted vehicles will mean your points are void for that race.
No Sanchez (except during sanchez races)
No Supercars (except Sultan RS)
No Schafter V12
No Schafter
Race Submissions
All tracks are raced Non-Contact only.
30 player races to allow as many crew members to join as possible.
Customs are used unless the creator locks the class to one vehicle.
The top 3 voted tracks will automatically go through to the next round.
Winning races from the previous round will be set to Rain.
If a track wins for a 2nd week the class is changed.
Click Here to submit a track.
Playlists
Bookmark these playlists and new content will automatically update every week.
Playlist One
Playlist Two
Playlists
Bookmark these playlists and new content will automatically update every week.
Playlist One
Playlist Two
Reviews by Theicide
Yoko’s Picturesque Tour by agrajag
Tour some of the most scenic parts Los Santos has to offer; visting beautiful beaches, fertile forests before a daring end at the dam. Caution at fruit stands advised! Locked to the Injection
+Good track title and description. Couldn't have said it better.
+Well laid out route that suited the Injection. Great start and finish locations.
+Great propping the made dangerous sections easy to navigate and fun.
+The Bus props looked great and very original.
+- Injection only. Though it is good track for the Injection. I think it would be fun in other vehicles as well. Perhaps add a dummy vehicle so it can be an Injection race with customs off and any custom vehicle with customs on. Add SUV’s for an extra challenge. Vans for the Rumpo 4x4 vs Gang Burrito. Motorcycles for Sanchez/Blazer/Enduro.
=5/5 Love everything about the track. Just needs to be opened up to more vehicle choices.
Zancudo River Rally-X by theicide
Rallycross on and off the Zancudo River with some splashing and jumping about. Defaulted to Sports and all classes available. Some classes restricted to recommended rally cars when customs turned off.
^Rally WRC* by @tossico
Epic rally race through the Great Chaparral. Open to Coupes, Muscles, Off-Road, Sedans, Sports, SUV’s and Supers locked to the Sultan RS.
- Generic track title and description.
- Route is too long and not contact suitable because of the out and back section. I think the out and back section should be cut and the track be made a true lap.
+- Supers is locked to Sultan RS making it impossible to use a custom Sultan RS. add a dummy super so custom Sultan RS could be used.
- Propping needs work. Some are poorly placed and too many different prop types used.
- Pull CP-2 back to the tarmac right before the apex. The Banked barges can’t be used here without missing the checkpoint.
- Tire lines and tire stacks need to be removed or replaced with smoother props. they are too sticky and problematic when hit.
- CP-16 there’s rocks, cactus, joshua tree, olive tree, and fallen tree props. too many different props look out of place and cluttered. pick something that suits the track and be consistent.
+ CP-18 had a nice rock wall going around the corner. Looks good and natural. Do more propping like this.
- The Buoys need to be removed. They just get knocked around and are useless props on land.
== 2/5 Needs work to be a suitable WRC style Rally track.
Baja hahaha by drrockso26
Baja style race up the Beach and through Raton Canyon. featuring jumps and water crossings that will sink bikes and low clearance vehicles.
+ Good Track title and description. Warning is included of deep water crossings.
+- Good route but I think the Raton Canyon section takes away from the Baja theme and would be better if skipped. I think instead up heading off the beach at CP-26. Just continue on the beach and build a bridge across the bay and continue on the beach some more before climbing up to the road near CP-54.
+- I think a barge buried into the ground to smooth the run up to the jump over the water crossing would be better than the Blue barrier.
= 3/5 Fun track that I think could be great with a smoother flow.
RallyCross [Rapid Faps] by jamiejohnward
Returns for a well deserved 3rd round. This time ran in Sultan RS which I thought worked well. But still think Kuruma works best on this track. Enjoyed this track every round.
See previous 2 rounds for further reviews.
Orchard XS by rodo77
Returns with SUV’s in the rain. Fun and challenging.
See previous round for further review.
Loopy Laps 2: The Sequel by coachwargo
1 lap on this track is 4 all right hand loops with each loop longer than last.
++ Good track title and description
++ Great route and multi-loop concept that was executed well.
++ Good propping throughout.
++ Liked all the extra trees.
++ the barges filling in the canal on the final loop was a nice touch to protect from overshooting and allowing you take the corner wide.
== 5/5 Can’t find anything that I think needs improved. Fun track for epic race battles. Would love to this track with 30 players with contact on.
RallyCross [Speedy Needs] by jamiejohnward
Short and fast rallycross on mutiple surfaces featuring a jump onto a fast barge road by the El Gordo Lighthouse. Then off-road across a rarely used island before returning on another fast barge road. Fast dirt/tarmac road returns you back to the start. Pit Lane/Joker lap included.
++ Good track title and description. Nice warning about the pit lane.
++ Good Route and checkpointing.
++ Propping all looks great, clean and well placed. the Barge Roads are super smooth. Love seeing the water spray next to the barge road.
+- You can’t see the barge road you are jumping onto when heading off the jump. It can be hard to judge and easy to get off-course and end up missing the landing. Not sure what the remedy would be. You just have to learn to keep your line straight and on course.
+- going across the island can be hard to perfect and returning back to the barge road is also tricky. Not sure if the barge used as a barrier here helps or hurts. On one hand it keeps you from going off the barge road, but it can also knock you off-course.
+- Going across the bridge at CP-13 can be chaotic when you crash. I think there is bump in the road that makes it hard to control your car through the bridge at speed. maybe some propping can make it smoother.
- I think the pit lane needs work to make the route smoother. I can’t think of a better spot to move the joker lap though. unless you build a route with barges. Which I doubt you have any props left for. The pit wrenches need to be moved up to the grass. It’s possible to land on top of wrenches when jumping into the pit lane. they act like a solid prop when they are hit high and will throw your vehicle off-course. This happened to me a couple times during testing.
== 4/5 Love the route and barge road and great looking track. But it is a hard track to perfect and complete a lap without incidents.
Zigzag Dirt Track by jcast39
Returns with muscles in the rain. The added rain made handling muscle cars around chicanes and tight dirt turns a handful. But was allot of fun.
see previous round for further review.
Bite The Wax Tadpole by theBees13
Point-to-point mixed surface and terrain track for Blazers and Off-Road. Starting on Calafia Road next to Alamo Sea and ending at Mt. Haan Road in the Vinewood hills. Track goes through the Lost trailer park, across the Grand Senora desert and through the Redwood Lights track.
+ Good track title
+- Description is little generic. Could use more information about the track. Rockstar fixed the description. We can write up to 500 characters again. It’s nice that it includes the track time for the Blazers though.
+ Good vehicle choices. Motorcycles locked to Blazer and Off-Road allows the use of customs.
+- Route is good but a little short for a point-to-point track. could use a couple more minutes and more interesting features.
- After crossing the train tracks at CP-17 I always got spun out by the bushes. Perhaps add a jump that clears the bushes here.
+ Propping looked good throughout.
+ CP-44 Propping was well done with the mix of airport huts and barges and liked the barge with a door added from a airport hut.
== 3/5 Nice propping and good route. Could be a bit longer with more features to make it more interesting.
Wild Chilibilly by theicide
I believe this is the first track that I made back when the creator first came out on PS3. After updating it a few times and making a PS4 version a year ago. I’ve updated it once again and focused it around the newly released Rumpo 4x4. It is now set at night and completely re-propped. The theme of the track is a bunch of hillbillies searching through the Chiliad Wilderness for Bigfoot. I added 5 different Bigfoot like creatures thoughout the course to surprise you and to go with the theme of the track.
Deadwood Splash by AJ
Returns this time in the rain with extra splash. I noticed the Bus has been flipped over for a smoother slide. There is also a bus added at CP-10 to prevent you from cutting the corner too soon. The corner after CP-8 and 12 are still very easy to end up in the lake. I enjoyed watching Jamie crash into the bus at I think CP-12 and get stuck in the door of the bus. It was very funny and probably will never be duplicated.
Live Streams
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