GCCC World Off-Road Championship - Round 2 - 13/03/16
Mar 9, 2016 16:18:27 GMT
mrmellow, docmedpot, and 4 more like this
Post by jamiejohnward on Mar 9, 2016 16:18:27 GMT
GCCC brings you its very own World Off-Road Championship, 2 hours of crew member submitted off-road and rally inspired races, with a best lap time tournament running throughout each season. There will be eight rounds per season with each round consisting of 10-14 stages.
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Event Time:
- Sunday with jamiejohnward @ 3pm GMT (10am EDT) (7am PDT)
- Re-run Tuesday after Smooth Killing with theicide @ 6:30pm PDT (9:30pm EDT) (1:30am GMT)
- Crew Lobby opens at 3pmGMT / 6pmPDT with a party portal "GCCC WORC Event Portal"
Event Format:
- Each round should last no longer than 2 hours.
- 2 playlists of around 5-8 races per playlist depending on length.
- Each round will take place on a Sunday at 3pm GMT.
- There will be a playlist re-run on the following Tuesday 6:30pm PDT hosted by theicide
- Points will be awarded based on the best lap times with a winner being crowned at the end of each season.
Event Rules:
- Please follow all GCCC Rules and etiquette
- No Crew lobby killing of any type.
- No glitched/invisible clothing during playlists.
- Please only vote if you attended the event.
Race Submissions:
- The top 3 voted for tracks will automatically go through to next weeks playlist.
- Non Contact only.
- 16-30 player races.
- You're free to set the time of day and weather as you wish.
- Customs will be turned on but you can also limit the race to one vehicle type if you prefer.
- Please limit the right vehicles in your chosen class i.e. remove all supers if you want to create a Sultan RS specific race.
- Add the event tag #WORC
- Rally, Rally Inspired and Off-Road races only (No pure 100% tarmac races, stunt races, or wallrides etc)
- Click Here to submit your track.
Playlists for Round Two - Sunday 13th March
Playlist One:
Playlist Two:
Reviews by TheIcide
Stage 2 San Andreas WRC (PS4) by Theicide
Stage 2 of this point-to-point World Rally Championship starts where stage 1 ended in Grapeseed. You Rally on dirt roads through Grapeseed, along the Alamo Sea & Cassidy Creek and ending on the highway near Chiliad Wilderness.
Rally-X Forest Fury by atheistsw
Rallycross on a mix of roads and trails surrounding the Sisyphus Theater. Features additional tree propping along the trails. Providing for an exhilarating Forest experience. I think the addition of a joker lap would make this a well rounded Rallycross.
Sultan RS WRC Stage #1 by Alanbold1983
Lap Rally track taking you out and back along the Zancudo River. Mostly dirt with some tarmac sections, this track is for Super class only and designed for the Sultan RS. I suggest only allowing Sultan RS and one other super car. Something worse than the Sultan RS (maybe the Banshee 900r). That way, when the track is done with customs off. Most people will want to use the Sultan RS. Most super cars will beat the Sultan RS and it won't have a chance of being competitive. Allowing 2 supers will also give players the option to use there custom super car with customs on. This track can only be done in Non-contact since it goes back on itself a couple of times. The red/white tire stacks aren't ideal props, too easy to hit and sticky. The Hairpin by Fort Zancudo was littered with Red/white tire stacks and beach flags. Not giving you the freedom to drift around the corner. I loved the lights shining out of the containers, looks good at night.
Natalies Off-Road Tour by agrajag
Mixed surface track around Harmony with long straights and hairpins. Featuring a fun big barge bridge across the Redwood Lights track. I cut the corner too much at CP 3 and missed it. It could be closer to the apex, or the apex blocked off. The stack of barges on the outside of CP-23 near the prison aren't appealing and don't seem to be helpful. This track was well suited for muscle class.
Rally Super Special Stage 01 by JamieJohnWard
Based on the real Rally Super Special Stages where 2 cars start simultaneously in separate lanes and switch lanes halfway through. very cleverly and accurately replicated for GTA. A favorite among many players. Refer to round 1 for further review.
Reservoir Death Road by AJBrewer
A creative, fun track with a mix of barge bridges criss crossing the Land Act Reservoir and dirt roads surrounding it. Some had issues with crashing into fruit stands and suggested turning them around to the backside. I think this would make a good rallycross track and the route across the dam could be made into a joker lap.
Slide in Mud Like... by Frezyys
This track was done with the Stock Warreners and it worked perfectly. It handled the tricky hairpins well and wasn't too quick for the course. This race would have to be done in non-contact, since there's one section that gets crissed crossed.
Off-Road Brawl by Theicide
Challenging off-road lap designed for the Brawler. Starting at the Land Act Reservoir and immediately crossing a couple of deep water crossings that caused issues for those that chose to use a Sanchez, then you navigate through the boulder strewn lake bed before a short steep climb up to the road. The trip on the road is short lived and you quickly have to jump off and head down a steep downgrade holding the brakes all the way down. Praying you will make it to the bottom alive. At the bottom, you start climbing up a long smooth windy dirt road. Giving those in a Brawlers a chance to catch up or pull away. Then speeding along the ridge tops of the Tataviam mountains. Where one wrong move on either side will send you tumbling down the mountain side. Once again dropping off the side of the mountain for a short section of city tarmac before jumping blindly into a pool of water. Some would end up in the deep section on the left, while others would end up crashing into the boulders on the right. If you make it through the sweet middle spot, you have to navigate a short boulder strewn stream bed before a short steep climb to a road. following the dirt road back to the Land Act Reservoir. And that was just lap 1. Rinse and repeat for lap 2.
[1/2] Muddy Trails by Rodo77
Back by popular demand. refer to Round 1 for review.
Sultan RS Extreme Rally by Gozybrad
Title is correct. This Rally is Extreme! Locked to the Sultan RS and taking place in the Davis Quarry with lots of jumps, drops and banked turns for General Mayhem. We did this in Non-contact. It would have been an insane death match if done in GTA with the use of available rockets and the carnage from crossing paths with others at intersections and falling off cliffs. I thought the banked turns made from containers was well done. as well as the various other barges used for jumps, banks and landing zones, and trees were used to help guide you over jumps. Some checkpoints are misleading. But understanding the layout and terrain. There isn't really an easy way to make it perfect. Overall an intensely fun course.
Harmonic Rally by Coach_wargo
Similar layout to the Muddy Trails track we did earlier felt like Deja vu. Mix of dirt and tarmac around Harmony. Liked the pit lane in the old fuel station near the start line. Good track for Contact racing. Description says track is designed for Sedans. I think something quicker would be better suited. Sedans felt too slow.
Rebel Without A Cause by atheistsw
Perfect title and the description tells a great story and matches the track layout. I enjoyed taking the Rebel on a journey from the Farmland, through water crossings, over mountains, across sand dunes, junkyards, deserts and finishing off crossing a big bridge into the Prison. I noticed an issue with one of gates inside the junkyard; the left set of gates open easily when smashing through them, but the left gate on the right side is stuck partially open. It can't be crashed through. Maybe a prop is needed to prevent others from trying to go through it.
Sultan RS 2.89 by JoeACdude43
Back by popular demand. This time it was raced at night, which worked well. See Round 1 for further review.
Red Hot Chilli Droppers! by Atheistsw
Awesome track title and description. The climb up the Chiliad trail was precarious and one wrong move and you would be tumbling down the side. Then it is fast drop down a drainage ditch before climbing back up to another precarious ridge to drive along. And once again dropping back down to some forested farmland. I Liked the inclusion of Sanchez-punishing props. The propping could use some creator 2.0 tidying. Probably could do away with CP-34 half way down the last drop. I missed it on the way down and it is pretty much a straight shot to CP-35.
Round Two Leaderboard:
Racer | Playlist 1 | Playlist 2 | Total |
mottzilla87 | 87 | 91 | 178 |
jager1381 | 84 | 89 | 173 |
atheistsw | 86 | 76 | 162 |
joeacdude43 | 65 | 85 | 150 |
km86reddevil | 48 | 81 | 129 |
danner1620 | 59 | 59 | 118 |
josecastrejon | 47 | 49 | 96 |
jamiejohnward | 33 | 56 | 89 |
coachwargo | 46 | 40 | 86 |
theicide | 31 | 50 | 81 |
terto123 | 74 | 0 | 74 |
ajbrewer | 44 | 3 | 47 |
michael247moore | 18 | 28 | 46 |
leeds-monkey | 26 | 12 | 38 |
docmedpot | 11 | 20 | 31 |
greyson28 | 8 | 22 | 30 |
lil_icecold | 13 | 15 | 28 |
frezzys | 14 | 13 | 27 |
eyezgamer | 10 | 17 | 27 |
jeffbob1979 | 14 | 12 | 26 |
trongreen | 0 | 23 | 23 |
dadedre | 17 | 0 | 17 |
ammac76 | 16 | 0 | 16 |
mahaloka | 0 | 15 | 15 |
thetommygun50 | 0 | 1 | 1 |
[] CLICK HERE for a detailed laptime spreadsheet []
Event Attendees:
mottzilla87
jager1381
atheistsw
joeacdude43
km86reddevil
danner1620
josecastrejon
jamiejohnward
coachwargo
theicide
terto123
ajbrewer
michael247moore
leeds-monkey
docmedpot
greyson28
lil_icecold
frezzys
eyezgamer
jeffbob1979
trongreen
dadedre
ammac76
mahaloka
thetommygun50
Live Streams:
jamiejohnward
atheistsw
jager1381
Links