1location4all October 25th 8pm UK
Sept 27, 2020 15:49:37 GMT
Mandible_Claw-, wan_kororin, and 7 more like this
Post by jjn1lfc on Sept 27, 2020 15:49:37 GMT
1location4all
Terminal
The location for this event is Terminal, the main shipping region of the docks.
Location Rules[/font]
The point of 1location4all, is to challenge creativity by aiming all creations into a singular location. Although this does not force the entire job into this, its set more as a focal point, in the instance of Terminal, the use of surrounding areas like Cypress Flats, and the rest of the docks is allowed, but Terminal has to play the main role
What can I submit?
Any 30 player jobs, new or old. All sorts of jobs are allowed, however extremely challenging stunts are not permitted, since this is a mixed job event, try and make it fair for everyone, but challenges such as moderately hard stunts and parkours are welcome. All jobs will be played on default settings unless asked otherwise by the creator.
Does my job fit the location?
If you have any enquiries as to whether your job matches the criteria, you can find it below. Jobs which are 100% in the air do not count, as this is just above the location.
Races
Since racing tracks can be long and complex, races do not have to be based entirely in the set location, and are allowed to leave, however
the set location has to play a decent role in this, for example, a 10 second segment of a 2 minute lap will not suffice, so as long as this events location is somewhat prominent, it is fine. In regards to stunts, it is preferred if they use the area, the same track rules apply though. Races will be aimed to finish is 6-8 minutes.
LTS
Last Team Standings are encouraged for submission, and will be set to finish in around 20 minutes. Since these can be large, especially if optimising air vehicles, there are plenty of ways to make an LTS for this. Firstly, if you wish, it can be built within the area, secondly, it can be a base for a team that has to be attacked, or the location can be used as the main battle site, with outside spawns.
Captures
For captures, the main rule is that the location has to be a key point, such as a base that has to be defended, a capture point, or delivery point, however try to keep the remainder within the locality. (e.g, no using Paleto Bay in an Airport event)
Deathmatches
These can be created normally, as most locations allow for large scale areas for on foot combat, you can build structures with floors, as long as the entire stage is not floating.
How is the location chosen?
At the end of each event, a poll will be held for around 5 days, the winner of the poll picks the next location, this allows for 3 weeks creating dates.
In the result of a tie, a tie break poll is made
Submissions
Submit below on this thread, jobs from affiliate crews are allowed, but GCCC prioritised.
Playlist:
socialclub.rockstargames.com/games/gtav/ps4/playlists/playlist/y3gPzByNa0m0MDvvYIWf5w
Links