Post by stealthswor on Oct 28, 2015 23:51:46 GMT
stealthy reviews
Hello, this is my personal review topic. If you want feedback on your map, this is the place to be.
Overview: Races will be king here because they are easy to review without a big group. However if I find a job I can get into, then i will review it. If you have a job you want me to review, go ahead and put it in the comments.
Scores: I will give a job a score if it is finished. Depending on my expertise I may not give you one. Don't sweat it if I give you a 3. That just means you have more to work on, not that I think it is trash. Scores are not final and may change as well.
Races
Freddo Frog by zveqxz
I thought that the main stunt was kind of wacky. First, the loop messes with the camera a lot so it might be better to lock it in first person mode. Next I thought the run up was kind of weird; as you had to brake hard to make the loop, which I think doesn't work well for loops. Aside from that though I liked it. 2.5/5
High Roller by deejay
I thought this was a excellent bargecoaster, despite the fact that bargecoasters in this area are unoriginal. It plays well. The second turn may get too close to the tower. Also the two laps in a lap thing irked me. It was fun though, which is high praise. 4.5/5
Dirty Baton by o_ManOfFire_o
I thought the stunts were brilliant. The second one in particular is imaginative. Third jump may need a bigger landing area.
It is the off-road parts that cause the most trouble. The fruit carts don't work as a side-rail, as they float off the ground (have you tried tire walls) The T20 has some trouble with the hill climbs. The last tunnel in particular is pretty hard to find. You may need another checkpoint there.
I don't see contact being very good here. This race has some promise, but needs more polish. 3/5
Carzz In The Hood by UniqueAsh
A small GP track around the Los Santos ghetto. Personally, I thought that this race was great. Well flowing for a city track, as it manages to not have every corner be a blind one. I liked turn 2 and the hospital complex the most. Turns 1 and 3 need to be moved closer to the apex, and turn 7 needs to be moved; you cannot see the checkpoint at all. Prop placement is good as well. 4/5
Hairpins Ahoy by jcast39
This is a very nice track. Long, and requires skill to get around. May work better with contact optional. Some corners seem like they will not fit 30 players. Aside from that, I liked the pit lane. The overall flow of the course is amazing. The barriers to prevent course cutting is pretty awesome as well. None of the checkpoints were off which is pretty nice. 5/5
Deathmatch
House of Shadows by Double
Not very good at deathmatches but off I go... I thought this map was very well done in terms of atmosphere. In general though, I think it can be bigger. Open up the map more, have more weapons, more varied cover. Just cargo boxes is kind of plain. This map works well for small teams though.
Hello, this is my personal review topic. If you want feedback on your map, this is the place to be.
Overview: Races will be king here because they are easy to review without a big group. However if I find a job I can get into, then i will review it. If you have a job you want me to review, go ahead and put it in the comments.
Scores: I will give a job a score if it is finished. Depending on my expertise I may not give you one. Don't sweat it if I give you a 3. That just means you have more to work on, not that I think it is trash. Scores are not final and may change as well.
Races
Freddo Frog by zveqxz
I thought that the main stunt was kind of wacky. First, the loop messes with the camera a lot so it might be better to lock it in first person mode. Next I thought the run up was kind of weird; as you had to brake hard to make the loop, which I think doesn't work well for loops. Aside from that though I liked it. 2.5/5
High Roller by deejay
I thought this was a excellent bargecoaster, despite the fact that bargecoasters in this area are unoriginal. It plays well. The second turn may get too close to the tower. Also the two laps in a lap thing irked me. It was fun though, which is high praise. 4.5/5
Dirty Baton by o_ManOfFire_o
I thought the stunts were brilliant. The second one in particular is imaginative. Third jump may need a bigger landing area.
It is the off-road parts that cause the most trouble. The fruit carts don't work as a side-rail, as they float off the ground (have you tried tire walls) The T20 has some trouble with the hill climbs. The last tunnel in particular is pretty hard to find. You may need another checkpoint there.
I don't see contact being very good here. This race has some promise, but needs more polish. 3/5
Carzz In The Hood by UniqueAsh
A small GP track around the Los Santos ghetto. Personally, I thought that this race was great. Well flowing for a city track, as it manages to not have every corner be a blind one. I liked turn 2 and the hospital complex the most. Turns 1 and 3 need to be moved closer to the apex, and turn 7 needs to be moved; you cannot see the checkpoint at all. Prop placement is good as well. 4/5
Hairpins Ahoy by jcast39
This is a very nice track. Long, and requires skill to get around. May work better with contact optional. Some corners seem like they will not fit 30 players. Aside from that, I liked the pit lane. The overall flow of the course is amazing. The barriers to prevent course cutting is pretty awesome as well. None of the checkpoints were off which is pretty nice. 5/5
Deathmatch
House of Shadows by Double
Not very good at deathmatches but off I go... I thought this map was very well done in terms of atmosphere. In general though, I think it can be bigger. Open up the map more, have more weapons, more varied cover. Just cargo boxes is kind of plain. This map works well for small teams though.
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