The_Geo_Stigma: Congrats to this months chosen creators hyjkd and theBees13 . Creators Spotlight playlist jobs are now up if anyone wants to check out the jobs (playlists not yet updated) and I hope to see loads of you later tonight
Jan 14, 2018 13:13:03 GMT
themap21: Guys I couldnt help but notice, that in the creator, when you go through your jobs it says 30 players, but when you go into that job, the max players is changed to 27
Jan 15, 2018 2:34:38 GMT
themap21: Side note, this only appears to affect races
Jan 15, 2018 2:52:50 GMT
redsocks38: can you still vote for the nest hardest stunts ? if yes how ?
Jan 15, 2018 5:32:44 GMT
hanuman01: themap21 It seems to be affecting different creators/races differently. For me if I open a track in creator it changes to 27 players, but it lets me remake the start grid and put it back to 30 players.
Jan 15, 2018 14:25:36 GMT
rzasman: #Cybi39 best of 2017,tonight 8 pm winner gets a $25 value shark card loads of amazing fun jobs
Jan 15, 2018 14:48:26 GMT
ManOfFire: Yeah, it's annoying when you've just fixed and tested your parkour and then notice the number of players has been reduced.
Jan 16, 2018 10:50:30 GMT
Have you spent hours (..or 5 min) in the creator making your new masterpiece, and are now ready to show/test it with your fellow gamers? Thirsty For More is an event for any type of job gta has to offer..... RACE, CAPTURES, TDM, DM, LTS all and EVERY kind of variation.
This event gives you an opportunity to get your job reviewed by other creators....get feedback on what is great about your job and/or what might need some adjusting...
Join through the PSN party chat event portal (Thirsty For More Event Portal) or join rzasman /madmama989
The event dont have a pre-set playlist. The creators submit their jobs in the pre-lobby by sending a message to the host.
All GCCC rules of conduct apply!!
If you are streaming the event, feel free to post a link below!
The last I used wasn't great, it works well if you have a million people who use the intended route, but only one person did that (and secured us the win by doing that, some other players struggle to outpedal trucks on open flatland). Then a lot of people tried to base camp one by one with just molotovs which obviously didn't go well. We should have all got armed and gone in red dawn style to clear the actors that don't respawn but that only would have helped the team who didn't manage a capture. Ultimately I'll just not submit that job again and stick to deathmatches and stuff