Post by stronktank on Jul 12, 2016 22:13:42 GMT
So,... This update is another downgrade of the content creator, while it should have been the other way around. I'll list all bugs and details here and add them to the neverending list, and will soon update the TOP 20 with Zorvaine 's suggestions.
BUGS 1.35
to be confirmed?
New Suggestions:
Fixes:
Nice advanced options in settings now (you can now turn CU off in advance)
From the Details
Zorvaine already put some details on twitter
BUGS 1.35
- Prop alignment - placing props accurately by pre-dropping any prop when changing rotation from world heading should be made possible again. Now the props are at a different height when holding than when they are placed making precision alignment impossible.
- Prop alignment for templates - when placing templates the props jump up when placed (place higher than indicated)
- Prop alignment - regaining the pitch & rotation from placed props by changing from world heading to pitch then editing an existing prop method has been removed
- The Combat Creators did NOT get the 150 Prop Limit nor any new Props, Advanced Options, Prop Color Options etc.
- The checkpoint allowance height (ie in the y-axis) is far too small, rendering many old jobs unplayable. A reasonable allowance should be made given the height of the new stunts so you can fly under/over a checkpoint while still registering it.
- Rotation now gets reset after deleting a template. This is prevents us from building anything intricate.
- The altered physics engine, new sounds, position appearance and camera angles in stunt races sometimes carries over to other jobs (e.g. large jumps land-able from bikes, longer jumps) (video). If it carries over to other jobs it means older stunts don't work as the physics are altered and the altered camera angle makes following the car through stunts such as spirals far harder to impossible to complete. This seems to occur regularly (but not exclusively) when stunt races are played among custom races in a playlist.
- Previously and newly locked races (locked to just 1 car) now allow custom cars. Please make it so again that a race (class) locked to one vehicle has customs disabled
- You can't place then immediately pick up weapons or spawn points. You have to move the cursor off to one side so it's slightly overlapping. Please revert this change ( video )
- Color-themed props randomly changed to a different color after you run a test, or upon returning to the stunt creator. It seem to be props that are used in a template? They all turn red? (save > back out > re-load, test, publish, etc.) then the templates lose their colours
- Props spin out of control. Creator FREAKS out and falls through the map to Vinewood or Rockford hills when you are trying to stop the out of control props. Props occasionally spin around infinitely "searching" for a prop to connect to (particularly annoying if you've deleted all your props). Obviously linked the the prop snapping feature although turning prop snapping off doesn't stop the prop from spinning
- When cycling through Actor Relationships (Capture Creator), it will send you into a loading screen deleting all progress
- Capture Object icons/blips have become glitched out. They are no longer highlighted Red/Blue so if there are team specific Capture Objects, neither team knows which one they can pick up or not because the Capture Objects are no longer outlined properly.
- Usage of new props results in race being labeled a stunt race, while there are plenty of 'pure' races and GP races being made with these props? Give us the option to choose what type of race it is?
- Game world boundary has changed. cant build higher than the camera anymore and boundary under map has been raised. Please revert this change or even make us build higher!!
- Multi-round captures break playlists. Between rounds all players experience a network error disconnecting them from the job and crashing the playlist (or hanging when loading between rounds).
- Prop Templates is now under the Templates tab not in the general Props menu, which makes it more work to create templates? Change it back please!
- The Rhino Tank & Titan should have their camouflage liveries in the creator
- Wrecked van prop (was blue, now red) and red plastic barrier (was red, now white) changed colours. Please allow us the options to change the colours, should we wish.
- Placed Vehicles no longer have bulletproof tires.
- Radio is now automatically on, which is super annoying
- Props snap together but have a gap that looks awful
- game crashes when you test your stunt race
- When switching between camera modes (aerial to character view) it happens that your character turns invisible
- Adjusting CP's makes it switch with the starting grid while the trigger is untouched?
- When deleting a prop to move it somewhere else, it deletes starting grid? When making sea races, the starting grid deletes itself periodically.(reported for normal races too??)
to be confirmed?
- Melee weapons and fists don't work in Deathmatch tests so you can't get any kills to complete the test
- Default race setting is now locked (e.g. set a race to default GTA and host won't be able to change it) for the new stunt races (only hosted solo thus far though).
Parachutes should be available for placement in the GTA Race Creator for parkour / triathlon style races.Even though they announced their removal, the parachutes are still there if you switch to GTA Race,...
New Suggestions:
- Free aim lobbies and free aim assisted lobbies should be separate. Players who choose to play without aim assists should be able to play only with other's who've chosen likewise.
- Add the stunt props to ALL creators!
- Higher prop limit to ALL creators to 150 props!
- Add stunt props to sea and air races!
- Add colors for all the normal props!
- Also advanced settings for stunt props (why not for normal props?)
- No way to snap to a template made of stunt props, would be a nice addition
Fixes:
Nice advanced options in settings now (you can now turn CU off in advance)
From the Details
A “Fast Zoom” button has been added to the Rockstar Creator.
Rockstar Creator Fixes – PS4, Xbox One and PC Only
Fixed an issue that resulted in parachutes being available for placement in the GTA Race Creator. (Why on earth would they remove this?)
Fixed an issue that resulted in “Team Start Point” requirements to not adjust to the max number of players set in “Deathmatch Details” section. (personal note: AWESOME addition!)
Fixed an issue that resulted in the camera to get stuck facing down when trying to place a prop in the Creator.
Fixed an issue that resulted in players to get stuck in the Creator “Test Mode” after dying by falling from a large height.
Fixed an issue that caused the “Medium Bush” prop in the Creator to sink into the ground.
Rockstar Creator Fixes – PS4, Xbox One and PC Only
Fixed an issue that resulted in parachutes being available for placement in the GTA Race Creator. (Why on earth would they remove this?)
Fixed an issue that resulted in “Team Start Point” requirements to not adjust to the max number of players set in “Deathmatch Details” section. (personal note: AWESOME addition!)
Fixed an issue that resulted in the camera to get stuck facing down when trying to place a prop in the Creator.
Fixed an issue that resulted in players to get stuck in the Creator “Test Mode” after dying by falling from a large height.
Fixed an issue that caused the “Medium Bush” prop in the Creator to sink into the ground.
Zorvaine already put some details on twitter
The Sprunk Bravado Buffalo appears to be the only livery vehicle that wasn't added with the #CunningStunts Update
The Rhino Tank & Titan have lost their camouflage liveries and the Marshall is now available
A new dumpster and dumpster ramp
There's a new "Fine Adjust" tool in the Creator to better position props by the inch. You hold it while rotating props.
The Rhino Tank & Titan have lost their camouflage liveries and the Marshall is now available
A new dumpster and dumpster ramp
There's a new "Fine Adjust" tool in the Creator to better position props by the inch. You hold it while rotating props.
{"old OP"}
CCC_010 and others starting another #CreatorsUnite ? Details?
Also jimbob9699 found out that you can see the new prop's names on the sc stunt job maps.
Firework! (dynamic triggers as suggested in the wishlist!), Public Address System (some kind of dynamic for sponsoring?), Tire Hoop, (Spiral XXL Wide), Tire Wall Wide (up to 08?), Full Loop, Stunt Track (Wide Slope (15+), Wide Link, Short, Turn, Straight, Jump Small, Wide Straight, Ramp XL Wide, Wide U-Turn, U-Turn,...), Tube (Short, Corner, Medium, ...), Block (1x5, 9x11, 9x21, etc. guess you can make this any size?) TBC
agrajag endless downloading friends list repaired?
Also in the new stunts there are plenty of props, but also multiple checkpoint routes, which would be a fantastic addition to the race creator.
On a personal note the checkpoint placement by is of the worst kind. You fly over when you do backflips and they are placed in akward spots so you easily miss them. It used to be so that you hit a checkpoint no matter how high above it you fly, but now you can easily fly by without hitting them. Ugh.
Although the new vehicles are pretty dope, coming up: (credit FoxySnaps)
pbs.twimg.com/media/CnMRihaUsAA68xU.jpg
Will 2nd of August be the 'creator update' that is long overdue? I guess we should all forward our concerns to rockstar once again.
I'll probably be having a GTA break until then.
CCC_010 and others starting another #CreatorsUnite ? Details?
Also jimbob9699 found out that you can see the new prop's names on the sc stunt job maps.
Firework! (dynamic triggers as suggested in the wishlist!), Public Address System (some kind of dynamic for sponsoring?), Tire Hoop, (Spiral XXL Wide), Tire Wall Wide (up to 08?), Full Loop, Stunt Track (Wide Slope (15+), Wide Link, Short, Turn, Straight, Jump Small, Wide Straight, Ramp XL Wide, Wide U-Turn, U-Turn,...), Tube (Short, Corner, Medium, ...), Block (1x5, 9x11, 9x21, etc. guess you can make this any size?) TBC
agrajag endless downloading friends list repaired?
Also in the new stunts there are plenty of props, but also multiple checkpoint routes, which would be a fantastic addition to the race creator.
On a personal note the checkpoint placement by is of the worst kind. You fly over when you do backflips and they are placed in akward spots so you easily miss them. It used to be so that you hit a checkpoint no matter how high above it you fly, but now you can easily fly by without hitting them. Ugh.
Although the new vehicles are pretty dope, coming up: (credit FoxySnaps)
pbs.twimg.com/media/CnMRihaUsAA68xU.jpg
Will 2nd of August be the 'creator update' that is long overdue? I guess we should all forward our concerns to rockstar once again.
I'll probably be having a GTA break until then.
Links