The_Geo_Stigma: Congrats to this months chosen creators hyjkd and theBees13 . Creators Spotlight playlist jobs are now up if anyone wants to check out the jobs (playlists not yet updated) and I hope to see loads of you later tonight
Jan 14, 2018 13:13:03 GMT
themap21: Guys I couldnt help but notice, that in the creator, when you go through your jobs it says 30 players, but when you go into that job, the max players is changed to 27
Jan 15, 2018 2:34:38 GMT
themap21: Side note, this only appears to affect races
Jan 15, 2018 2:52:50 GMT
redsocks38: can you still vote for the nest hardest stunts ? if yes how ?
Jan 15, 2018 5:32:44 GMT
hanuman01: themap21 It seems to be affecting different creators/races differently. For me if I open a track in creator it changes to 27 players, but it lets me remake the start grid and put it back to 30 players.
Jan 15, 2018 14:25:36 GMT
rzasman: #Cybi39 best of 2017,tonight 8 pm winner gets a $25 value shark card loads of amazing fun jobs
Jan 15, 2018 14:48:26 GMT
329robbie they are made with barges, they huge props. and i know for sure that they don't exceed 100prop limit, i played both before. just turn the barges upsidedown and connect them, have a look at the tutorial-section of this forum or on youtube, there's plenty of helpfull stuff there
I wanna create a job completely above and surrounded by water. It's gonna be LTS. But trigger position is the trouble. As the trigger gotta on ground. But I want job location to be lil far. Is that possible ?
just an idea; if we make one of those up-votable tickets at R*site to demand an upgrade of the creator-tool consisting of either: the ability to copy/paste templates from job to job and/or a separated personal storage for templates. both of these are bound to open duplication-glitches which would allow the creator to exceed the 100prop-limit
I got two quick questions regarding captures. Could not find any information in the tutorial threads. 1. How does it work to place the capture objective immediately into the capture point? Whenever I'm able to set it close enough, the objective spawns somewhere else and not at the location I've put it. I can put it relatively close to the capture point, but not close enough to get it instantly delivered. I know that it's possible, but I don't know how. 2. I noticed a bug on capture holds. Although you delivered an objective that can only be hold by your team, for some reason you may lose this objective/point again. I was wondering what causes this to happen and if there is some workaround to prevent it. I'm also not sure if this is new or if it always happened. Just noticed it quite a lot lately on different jobs.
stronktank It's a hold. Gameplay-wise it's the same as your Battle of Hoth for example, so one defending team with one objective at the base, but two points to score, while the attackers go for one real objective. If I place the objective first, then everything seems fine in creatormode, but as soon as i enter testmode the objective gets moved to a different spot. If it's usually easy to do, it might have something to do with that particular location. The objective is placed on a rooftop - or what once used to be a rooftop - and gets moved to the street. If I do it the other way around and place the capture point first, it doesn't allow me to place the bag in close proximity.
Oh, yes that happened to me too. But you see only the purple circle of the bag on the different location, right? Don't touch it once you placed it, it works out fine in the end (in my Battle of Hoth it also shows the purple circle on the nearest road,....)