The_Geo_Stigma: Congrats to this months chosen creators hyjkd and theBees13 . Creators Spotlight playlist jobs are now up if anyone wants to check out the jobs (playlists not yet updated) and I hope to see loads of you later tonight
Jan 14, 2018 13:13:03 GMT
themap21: Guys I couldnt help but notice, that in the creator, when you go through your jobs it says 30 players, but when you go into that job, the max players is changed to 27
Jan 15, 2018 2:34:38 GMT
themap21: Side note, this only appears to affect races
Jan 15, 2018 2:52:50 GMT
redsocks38: can you still vote for the nest hardest stunts ? if yes how ?
Jan 15, 2018 5:32:44 GMT
hanuman01: themap21 It seems to be affecting different creators/races differently. For me if I open a track in creator it changes to 27 players, but it lets me remake the start grid and put it back to 30 players.
Jan 15, 2018 14:25:36 GMT
rzasman: #Cybi39 best of 2017,tonight 8 pm winner gets a $25 value shark card loads of amazing fun jobs
Jan 15, 2018 14:48:26 GMT
ManOfFire: Yeah, it's annoying when you've just fixed and tested your parkour and then notice the number of players has been reduced.
Jan 16, 2018 10:50:30 GMT
austindecker: It's been a great while since I played with the creator so maybe one of you guys can help me. I had a saved race that was never finished. I loaded it up and it said the job had invalid data and needed to be rebuilt but everything was still there.
Jan 17, 2018 17:03:47 GMT
austindecker: So I finished it and when trying to load it up online with my friends it said the same thing and kicked us back to free mode?
Jan 17, 2018 17:04:19 GMT
Tesseractor: You have the start trigger near water maybe, try moving the start trigger well onto dry land or another location to see if it helps,that fixed one of my jobs but it's a guess
Jan 17, 2018 23:06:14 GMT
ManOfFire: Yeah, all triggers at sea level and some random locations make the job invalid and it has to be remade. You edit a copy of the job and have to move the trigger. Best to delete all CPs too.
Jan 17, 2018 23:51:43 GMT
qo8op: PLEASE VOTE FOR NEXT MONTHS CYBI THEME HERE:http://gccc.boards.net/thread/3578/build-ideas-discussion-thread VOTING CLOSES MIDNIGHT MONDAY
Jan 18, 2018 6:49:14 GMT
geenopa: Thats a first; About to lose 3 hrs work because I'm suddenly signed out of PSN. A system update is needed. PS4 will restart if I update. Saving not available. Not as bad as last update though. Update 5.00 forced me to buy a wwhole new PS4.
Jan 18, 2018 11:23:44 GMT
hanuman01: glad I saw this and updated before loading gta... thanks for the warning geenopa!
Jan 18, 2018 19:38:54 GMT
Race To Doom 2 #VQ Hurry before your enemies reach the final points where the weapons located.. Use your flare gun to drop the trucks and just touch the bikes to use the elevators (don't ride them and wait for your team to jump on the water ramps).. teamwork is necessary to win..
Haha, nice to hear, agrajag ! This LTS is different though. Every player starts with an enemy player in his tower and can't get out of the tower. First kill the enemy player in your tower, then snipe the rest that survived. Pistols is set to forced weapon.
Rockets Vs Cargobobs  Team 1: Pick your RPGs and Snipers to defend yourselves, also don't forget booby-trapping the ground floor with proximity mines  Team 2: Get in your Tanks and let your partners to pick you up via Cargobobs to attack team 1  Be co-operative with your team to win 
Edit: recently changed picture, took out helicopter so it's either impossible or VERY difficult for the pilot team to acquire the weapons (cheating). Added an elevator for the runner team so they can get a better shot at the pilots by descending below the platform, acquiring extra homing missiles along the way down.
Yes, you woudn't last forever to be in the sky. You have to shot your enemies platforms with your flare gun to make them going down to be out of area. If you are already going down, jump by your bike on your platform to slow that down and being in area for the last second.
It was 7:47pm on Thursday March 10th, 2016. Cookinwithcoop had just worked for 12 hours straight, and when he attempted to drive home he got stuck in the city's largest traffic jam in history. All thanks to Merryweather's inability to properly transport ammunition crates. Something in his head triggered an explosive reaction... This is the story of a man whose road-rage would land him in prison..... for life. DUN DUNNNN.
In order to get the grenades you must stand on top of a vehicle to reach them. This job was created in a rage after I was stuck in traffic for 3 hours, so try not to take it too seriously. Fast-paced rounds means first to 3 or 4 is best.
"Don't Get Left Behind!" LTS Airport. 2 Teams start on the ground with Sultans, Banshees and Insurgents on opposite ends of the runway and must race to reach the platform containing weapons.
There are 8 ramps total. 3 front ramps (skinny) and 2 side ramps (fatter, better for insurgents.). Once up top you must either land on the weapons platform or run up there before the enemy. Fixed the top platform so it's flush (thx Heph!)
Weapons are tiered at the top. Double-Barreled Shotgun, Compact Rifle then ultimately Mini-Gun and RPGs. Good luck!
2 Teams use PANTOs in a destruction derby atop the Fort Zancudo radar dish inside of a gigantic bowl. Make sure you hurry up and DROP IN because if you don't, you can be punished if the opposing team shoots a flare gun at the floating pipes!! There's also a SULTAN RS and BANSHEE floating that are up for grabs. Shoot them down with the flare gun to use them.
The 'pipe trap' referenced above is directly over each enemy starting platform. Might be difficult to see with the trees. You'll know you hit it for sure though when it pushes all the enemy team's PANTOs into the blender.
EyezGamerJC2-FAN-FOREVER Aw thanks guys, I look forward to playing your jobs, too! You rock!!! Hope to be able to get on more frequently but we'll see.. Life tends to throw me curveballs quite frequently.
Very simple LTS but it can be fun with a a big lobby. Never been able to test it but it definitely works lol. Minimum of 20 players atm, so will change that if you think it would cause problems in a playlist.
Epic sword battle for big lobbies only. Pathetically simple map, but a lot of people with swords (machetes) running at eachother full-speed must be exciting.
A little difference at this deathrun which is the sniper team will have to go through a windmill to get the snipers. I made this thing because the runners have to go through very hard pathway so I had to reduce the number of snipers so not too many of them will shoot the runners.
I've been on a bit of a LTS creator binge lately (cleverly timed with you reducing Vanquish to bi-weekly, doh).
For next time, 2 rounds is ample: LTS: Valkyrie v Insurgent - tested quite a lot on PS3 (very similar, Valkyrie without gun no available there though) and the main potential issue is balance in a fuller lobby (something which I can only find out in a fuller lobby). The maps semi-complex with back-up vehicles and extra goodies marked via pickups, something which having to stick to 100 character description probably helps explain if people bother reading it.
"Spiral Jump Marksman" TEAM 1 starts up top with no weapons and must jump down to the secondary platform to reach the Marksman rifles. The marksman rifles are carefully positioned on top of electric generators, so watch your step! If you fall or get shocked, you will fall down to a safety platform. But be warned, TEAM 2 can reach the safety platform very easily. It's best to run back up top and try to snipe from the thin walkway, if possible.
TEAM 2 has ZENTORNOS and must use the ramps to reach the sniper platform. You can either go straight across, or attempt to land UP TOP. From the top you can use the SPIRAL RAMPS to corkscrew into your opponents.