The_Geo_Stigma: Congrats to this months chosen creators hyjkd and theBees13 . Creators Spotlight playlist jobs are now up if anyone wants to check out the jobs (playlists not yet updated) and I hope to see loads of you later tonight
Jan 14, 2018 13:13:03 GMT
themap21: Guys I couldnt help but notice, that in the creator, when you go through your jobs it says 30 players, but when you go into that job, the max players is changed to 27
Jan 15, 2018 2:34:38 GMT
themap21: Side note, this only appears to affect races
Jan 15, 2018 2:52:50 GMT
redsocks38: can you still vote for the nest hardest stunts ? if yes how ?
Jan 15, 2018 5:32:44 GMT
hanuman01: themap21 It seems to be affecting different creators/races differently. For me if I open a track in creator it changes to 27 players, but it lets me remake the start grid and put it back to 30 players.
Jan 15, 2018 14:25:36 GMT
rzasman: #Cybi39 best of 2017,tonight 8 pm winner gets a $25 value shark card loads of amazing fun jobs
Jan 15, 2018 14:48:26 GMT
Surely you'd b able to make it a purely air race in the transformer mode and if it requires at least one change you could transform to a different aircraft. I'm so looking forward to this, there's gonna be some epic stuff made with this.
I'm looking forward to transformation races since it gives so much possibilities. Air, foot and boat races. Wingsuiting stuff and then transformation into air to fly up again. Limiting vehicles for stunt races, etc
The Jammer is a static prop and doesn't affect the HUD (unfortunately) but does anyone know if it's a prop from an Adversary Mode?
sleepwalk1980 It's from the Hanger missions where you have to destroy a few of them around the map in order to un-jam the Merryweather signal. Seem's unlikely will add an out-and-out adversary mode creator given how diverse they are but the ability to use some of the mechanics from it (e.g. restricting areas, new pickups) would be cool...ah we can dream anyway.
Post by sleepwalk1980 on Sept 19, 2017 7:46:45 GMT
i was thinking - literally everything in the game is a prop more or less, (apart from buildings and big structures). Imagine a world where we had access to them all. Stroll around the boneyard, or the docks, and look at the endless variety of smaller props. I wish they were all there for us to use.