geenopa: anquanmao, In trying to fix mine, I did move the trigger too. Maybe that is part of the fix. Could he try to move the startgrid (and trigger) back to where it was and see if that works?
Apr 9, 2018 7:55:51 GMT
rzasman: Need a host for tonight's can you build it,can't access ps4 son's took it to his grandparents sorry for any inconvenience, playlists will be on event thread or on the social club, under qo8op cheers
Apr 9, 2018 12:13:53 GMT
anquanmao: geenopa i will ask him but i bet he wont want to touch it again in case it stops working!
Apr 9, 2018 12:38:02 GMT
ManOfFire: Any commissioners available to send Crew messages for CYBI?
Apr 9, 2018 18:35:09 GMT
stuarttintin23: I will be at bangers and mash
Apr 10, 2018 13:31:58 GMT
rzasman: Racing Demons#4 tonight at 8pm BST-3pm EDT pre lobby opens 30 minutes before,hosted by prototypeTom and cohost rzasman please no crew killing/glitched clothing or bulletproof helmets
Apr 21, 2018 1:28:17 GMT
rzasman: Showcase:BANGERS AND MASH (THE BEST OF SEASON 5) Saturday 21st April @ 10 30pm BST 530pm EDT ) (hosted by mandibleclaw157) crew lobby @ 10PM BST -5PM EDT
Apr 21, 2018 12:25:10 GMT
ULTIMATE CREATOR GLITCH!!! ok, so if any of you have ever wondered how I place props in some of the most craziest places and impossible locations, I am about to explain this to you very detailed, so listen close. you know how there's the 'switch glitch' and 'move glitch' well, I call this 'prop swap' as far as I know I came up with this method myself and it works to place any object, pretty much in any location. so first you need to find the location you want to place your prop even if its unplaceable find THAT spot, do not place anything! now switch to the signs category and go down to the type and move to the right once so it is on the right Chevron road sign place that object, if it's not placeable use the L3 to raise it up in the air just slightly enough so it is placeable now move the camera away from that location,in the air or on the ground it doesn't matter just as long as you're able to place the actual prop that you want to put in place of the sign. PLACE IT DOWN, PICK IT UP now go back over to where you put the right Chevron sign and line up the circle so the crosshairs are exactly in the center of the POLE, the crosshairs cross vertically and it's directly in the center of the pole horizontally. now delete the sign (square) now your leftover prop will be a permanent prop so if you are intuitive you can use this for future use if you plan out your job well, otherwise just place it floating in the air as it will be discarded anyway, and will not show up on the actual job. now when you go to test the job where you placed the right Chevron sign will be replaced by the prop that you wanted to place in that location. if you want to have the prop follow the contour of the land then place the marker all the way down to the ground when you delete the sign, if you want it to be floating in that location it's more difficult, but you can still do it. this works with water props and vehicles as well. - MrPurple925
!!! my secret is out!!!, hope you can use this awesome placement method to create some amazing jobs, as I have been for quite some time now... your welcome! lol
***if you make permanent props, this is essentially done already, but utilizing the overlooked, prop placement of the object to create the permanent prop, has really never been considered, and usually ignored, but imo, probably the most valuable of all.
UPDATE!!! i just found out, if combined with place props in restricted areas glitch, you can place ANY prop in restricted areas, albeit quite difficult and time consuming, but hopefully worth it. currently working on a tdm I will showcase these two glitches in combination